I have taken the group's advice on colour scheme and looked at my research material as guidence. I have created texture maps where relevant but also used a lot of simple textures to keep to the style.
@Dayle and Sean - Let me know what you think so far, I can't get the dial to come out clear on the radio so may try something different there and I will resolve the issue with the desk as there is a section where the texture missed (Unless the bottom of the desk is not seen in the shot) Please Comment back your thoughts
Radio
Radio Textured |
Radio Colour |
Radio Bump |
Radio Spec
Desk
|
Desk Textured |
Desk Colour |
Desk Bump |
Desk Spec Lamp
Flashlight
|
Flashlight Bump |
Flashlight Spec Emergecy Light
|
Emergecy Light Spec |
Lights
Lights Textured Front |
Lights Textured Underneath |
2 comment(s) to "Environment Prop Textures"
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StudioCrawler is a team of students working together on a collaborative project at the University of the Creative Arts Rochester, studying CG Arts & Animation. Stick by and watch us as we are challenged to create an animated film trailer for the festival Retro-Fest. Keep an eye on our news section and Twitter feed for latest StudioCrawler news and updates.
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2011
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December
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- @ Adam and Sean - Opinion needed
- @ Adam Temporary post - Character Props
- Spiders Textured
- Ammended Spider Geomentry
- Research - Spider Movements
- Character Props - Textured
- Character Prop UV's
- Microphone - Ammended Geomentry
- Environment Prop Textures
- Environment Update - Visuals
- Completed Prop UV Layout - General Environment Props
- Completed Environment Prop UV Layout for the Office
- Modelling: Vincent's Head WIP
- Modelling: Rick geometry seal, and cleanup (Finish...
- Modelling: Rick's Body WIP
- Modelling: Rick's Head WIP
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- Modelling: Linda (Nearly there)
- Modelling: Linda Shoes WIP
- Modelling: Linda WIP
- Modelling: Linda's Head WIP
- Initial Dynamic Checklist: Weeks 13-18 (Inc. Holid...
- @ Sean and Adam - Plan WIP | Notice message IMPORTANT
- @Dayle - Prop Ammendments
- @Sean - Progress Update
- @Adam - Prop Development Minor Amendments
- @Dayle - Reattempt at Desk
- Prop Development - Completed Lights
- Prop Development - Completed Emergecy Light
- Prop Development - Completed Flashlight
- Prop Development - Camera
- Prop Development - Completed Headphones
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- Developing Props - Completed Lamp and Office Props...
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December
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Unknown says:
Now, you're going to have to work with Sean matching textures in the environment with these props.
Adam Webb says:
Indeed! but you have stated this in the checklist I think, so will hopefully get to that next week when Sean has completed his environment :)