Showing posts with label Rick. Show all posts
Showing posts with label Rick. Show all posts

Rigging: Rick | Throat ->-> Eye look controls

Rigging: Rick | Throat ->-> Eye look controls


Despite some technical issues, I feel I’m back on track. 


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Rigging: Rick | Spine ->-> Controls

Rigging: Rick | Spine ->-> Controls

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Skinning: Rick

Skinning: Rick

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Unit 1: UV Layout: Characters - UV Layout Overview

UV Layout: Characters - UV Layout Overview

While these UV’s are a tad messy, they’ll do the job fine. It may not have been necessary to label the elements of geometry yet seeing as we cannot meet up in person (I'm not sure if you guys have started the character tutorials) this way you can easily identify what is going on. Aiming to drill through UV layout, skinning, rigging etc, so I can focus on character animation with you. Let’s aim to stay on top of things fellas, less than four weeks to go. 

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Unit 1: UV Layout: Rick - UV Layout Complete

UV Layout: Rick - UV Layout Complete

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Modelling: Vincent's Head WIP

Modelling: Vincent's Head WIP



Edit: Forgot to model his glasses!
Task finished. Updating checklist.

Photobucket
 


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Modelling: Rick geometry seal, and cleanup (Finished) w/ Linda shot and ideal colour palettes

Modelling: Rick geometry seal, and cleanup (Finished) w/ Linda shot and ideal colour palettes

Adjustment layer creating cold, bluey midnight feel. (fig. 1)
Watercolour overlay/ saturation boost to add warmth to characters (fig. 2)


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Modelling: Rick's Body WIP

Modelling: Rick's Body WIP

Reality check: My right wrist is causing me a lot of pain, I am not ambidextrous on a computer so progress is awkward. Group morale is low. As of recent I have lost a lot sleep and I am starting to feel ill. Blah blah blah recurring--I will not tolerate this amounted weight! I will not work for other people. People must reconfigure their work ethic in order to make this experience less exhausting. Yet it would appear to save this group from impending doom the only option is to work like a robot on auto-pilot. I am not a robot. However, I will work solidly and do my part. Please do yours! Thank you.


...Rick is nearly finished. Adjustments need to be applied.



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Modelling: Rick's Head WIP

Modelling: Rick's Head WIP

Applied substituing geometry (eyelashes/ eyebrows/ hair) to achieve a vision of the character.

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StudioCrawler is a team of students working together on a collaborative project at the University of the Creative Arts Rochester, studying CG Arts & Animation. Stick by and watch us as we are challenged to create an animated film trailer for the festival Retro-Fest. Keep an eye on our news section and Twitter feed for latest StudioCrawler news and updates.

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