Rigging: Linda | Feet & Legs

Rigging: Linda | Feet & Legs
The foot roll FW is not satisfying as the foot (while it raises) ball point pivot digs into the ground. It should act as a pivot of rotation and the geometry shouldn't penetrate the floor. Skinning/ joint issue on my part. Generally speaking, it's nice to identify errors earlier on that can be corrected, however, time is a constraint and these errors must be ignored. Incidentally, these developmental posts will act as a reminder of the nuts and bolts I have to install into my future projects. 

At any rate, this is fun and I’m enjoying this. :)



0 comment(s) to "Rigging: Linda | Feet & Legs"

Post a Comment

About This Blog

StudioCrawler is a team of students working together on a collaborative project at the University of the Creative Arts Rochester, studying CG Arts & Animation. Stick by and watch us as we are challenged to create an animated film trailer for the festival Retro-Fest. Keep an eye on our news section and Twitter feed for latest StudioCrawler news and updates.

Followers

Blog Archive

Characters